

In very rare PvE circumstances, the Dark Clutch Ring is a possible replacement for the Carthus Milk Ring. If you aren't planning on using the sorcery or pyromancy rings listed above, I'd recommend the Leo Ring and Carthus Milk Ring. Like the Young Dragon Ring/Bellowing Dragoncreast Ring, the Great Swamp Ring stacks with Witch's Ring. Great Swamp Ring (Increases pyromancy damage by 12%) Same idea as the sorcery rings, get more damage from your pyromancies with this ring. Witch's Ring (Increases pyromancy damage by 20%)

It's a viable PvE option, but good luck trying to use the spell in PvP (it hits somewhat hard but travels too slow). Look at the Other Rings section for your best options.Įven though the guide does not mention much on it, you could use Morne's Ring and Ring of the Sun's First Born with Sage Ring to cast Dorhy's Gnawing. Most of the miracle rings do not provide benefits to dark magic buffs, so you'll want to focus on combat rings. Young Dragon Ring (Increases sorcery damage by 12%)īellowing Dragoncrest Ring stacks with this ring, so it's an extra 12% damage with no drawback.

Dark magic sorceries don't hit as hard as normal sorceries, so there's very little reason to not use this ring. Increases your sorcery damage by 20% with no drawback. Sorcery Ringsīellowing Dragoncrest Ring (Increases sorcery damage by 20%) It's very rare to need both of these rings on a build. If your primary strategy is to buff up and attack like most faith hyrbrid builds, use the Cloranthy Ring if you want to stand back and sling spells at your opponents, use the Sage Ring. Your second ring slot is between the Sage Ring and Cloranthy Ring. Sage Ring (Increases casting speed by 30/35/40 DEX) or Cloranthy Ring (Raises stamina regeneration by 7/8/9 per second)

It's also the only ring in the game that increases stamina. A miniature Life Ring combined with a mini Havel's Ring. Melee orientated rings will favor miracle users, while casting damage rings will be a good choice for caster-focused builds. Rings are fairly open for dark magic users and will vary based on how you play. Note: The Crown of Dusk does not provide any benefits to dark sorceries. The Dancer's set provides very good damage mitigation for its weight while Armor of Thorns is light and is the only armor set in the game that provides a unique effect. That being said, I have a strong preference for either the Dancer's Set or Armor of Thorns. Grab whatever you think looks good and make sure your equipment load is under 70% and you're good to go. It's not necessarily a problem though, since armor (especially in its current state) is pretty irrelevant. Armorĭue to the very low vitality stat, armor is fairly limited for this dark magic build. This has a second benefit of allowing pyromancers to naturally transition to dark magic as enemies become resistant to fire as you progress through the game. Pyromancy FlameĪs expected, the Pyromancy Flame is the best option for dark pyromancies. The Sunless Talisman provides additional poise when casting miracles and it better situated for PvP, while Caitha's Chime is better for PvE because it's slow heal over time.īoth scale roughly the same for casting miracles or providing buffs. Sunless Talisman/Caitha's Chimeįor casting miracles, it's a toss up between the Sunless Talisman and Caitha's Chime. If you plan on using sorceries, the Izalith Staff is the strongest staff for this build. The following equipment benefits most from dark magic builds: Izalith Staff If you plan on casting sorceries, having a Scholar's Candlestick on hand will provide a 25% boost to sorcery damage. It's a good idea to have a raw infused weapon that you can buff for boss fights, but general damage can come from your chaos or dark infused weapons. I generally like to mix damage types and since this build focuses on dark magic, I'd use a chaos-infused weapon in order to deal with dark-resistant enemies. Since your stats are heavy into FAI and INT, dark and chaos infused weapons are good. Winged Spear is also D/C/A/A (12/15, 6). A Crystal-infused Saint Bident scales E/E/C/C and is reasonably strong, especially for the 12 STR and 12 DEX requirement. Use Dark Sword (16/15) or Astora Greatsword (16/18). 16/18 is a nice stopping point for most weapons, but you can save a few points by sticking to a Dark Sword (or even an Estoc). Find a weapon (or a few weapons) that you like and adjust your stats according. Your STR/DEX stats are somewhat flexible. Note: Equipping a Prisoner's Chain in one of your ring slots allows to reduce VIG, END, and VIT by 5 points each, freeing up a total of 15 points that you can spend elsewhere.
